{ map "mp_vacant" longname "Vacant" gametype "dm war sab sab2 dom sd sd2 hc thc ctf koth" description "MPUI_DESC_MAP_vacant" mapimage "preview_mp_vacant" mapoverlay "compass_overlay_map_blank" allieschar "delta_multicam" axischar "opforce_air" environment "urban" mappack "27" }